Till today. What is the right amount of buttons?It started with 3 Buttons and than 1 for the macintosh, 2 For Amiga, 2 for MS-DOS (ContextMenu).Often behind the discussion: "Profesionality" vs too simple.Interesting questions: Were the 16-bit-Homecomputer
https://vintagecomputing.ch/?browseid=57212022-11-17 08:34:05
/Hardware- C64 consolen basis, erinnert mehr an eine Console als an einen Computer (Sprite, Hardwarescrolling, Music).- SID wirklich witzigVisualDisplayUnmöglich viele Modis: High res. Multicolor > Programmierung schwierig. Positiv: Kombinierbar- Besch (swiss vintage computing)
Hardware- C64 consolen basis, erinnert mehr an eine Console als an einen Computer (Sprite, Hardwarescrolling, Music).- SID wirklich witzigVisualDisplayUnmöglich viele Modis: High res. Multicolor > Programmierung schwierig. Positiv: Kombinierbar- Besch
https://vintagecomputing.ch/?browseid=78672023-03-29 08:11:22
The designers figured that you'd use X and Y for looping, indexing etc, and use A for adding and subtracting, shifts etc. So they saw a need for INX and INY, but didn't see a enough of a need for an instruction to increment or decrement the accumulator.
https://vintagecomputing.ch/?browseid=80002023-04-06 18:35:38
/Swiss Mega Demo (Atari ST) - Interactive demo with GameCore (story telling) (swiss vintage computing)