With support for multicolor
sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware.
The C64 dominated the low-end computer market (except in the UK and Japan, lasting only about six months in Japan
[7]) for most of the later years of the 1980s.
[8] For a substantial period (1983–1986), the C64 had between 30% and 40% share of the US market and two million units sold per year,
Part of the Commodore 64's success was its sale in regular retail stores instead of only
electronics or computer hobbyist specialty stores.
One computer gaming executive stated that the
Nintendo Entertainment System's enormous popularity – seven million sold in 1988, almost as many as the number of C64s sold in its first five years – had stopped the C64's growth.
Trip Hawkins reinforced that sentiment, stating that Nintendo was "the last hurrah of the 8-bit world".
[57]