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swiss vintage computing
computing, gaming and gamedesign (historical and actual)
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swiss vintage computing
|| Historical GameDesign
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Development Process
rene.bauer
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The game development process was splittet into different type of productions. Each part had its own tools like coding / assembler, images > paint tools and of course music with the trackers.
GameDevs
Historical GameDesign
Gaming & GameDesign
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Tracker
rene.bauer
rene.bauer
Assembler-Tools
Tracker
Assembler-Tools