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https://vintagecomputing.ch/?browseid=1138
First developing on Atari ST (Assembler) but never published something except a demo for a bbs 1993 (First founded by two brothers). First not released ‘product’. A listing game for Happy Computer. 
Than switched to Macintosh (1995 ). Games in C . And than published over the net (website) or in Maganzines Disc-Magazines as Shareware. Paid first with checkes (almost impossible to get the money for 15$ games), so switched to real money and than to KAGI.com a first worldwide payment service.
Inbetween the author worked produced Flash-Games for advertising and ported a lot of games for Java (Applets) 1996 . 
Afterwards switched to Objective-C on MacOSX with a new name: la1n.ch. 
https://vintagecomputing.ch/?browseid=1140
The shareware modell was the only that worked in those days. Because to get a publisher for mac was almost impossible.
Website: Imp89
2024-08-04 18:53:05
https://vintagecomputing.ch/?browseid=2836
check: was this really every online?
la1n.ch
2022-06-24 22:55:17
https://vintagecomputing.ch/?browseid=1150
la1n was the direct next step from imp89. New maschines and a new platform macosx. “Therefore i learned objective-c and coded real object orientated” and switched now to 3d games with opengl. The games were now more an more like gameengines and were object-orientated. But still hardcore coded. This change with the upcoming game engine like torque or unity. 
Therefore the last games from la1n.ch till now were again hardcore coded games like axe (atari 2600 vcs), vecZ (vectrex 2016). 
Grotic
2022-07-01 08:46:45
https://vintagecomputing.ch/?browseid=1162
Is a clone of the arcade puzzle bobble with other graphics. In development the problem was the hexagonelogic. Another was a not initialized Rectangle, who crashed on some macs and on other not. 
Specials:
- there was even a cracked version out there
- the serial of the game was in the serial number collection
- sold for 15$ > made around 3000 sFR with it. 
Years later a guy in the bus asked me: Are you the guy behind imp89, grotic and co?
.
2022-07-07 13:23:59
https://vintagecomputing.ch/?browseid=4406
Drop Da Bomb ist sicher nicht vielen Atari-Fans ein Begriff. Könntet Ihr Euch kurz vorstellen?
Wir sind ein Musiker-/DJ-Kollektiv aus Basel in der Schweiz und produzieren Electro, dies zu einem großen Teil mit Lo-Fi-Instrumenten und -Computern. Seit einigen Jahren veröffentlichen wir die erstellten Songs auf unserer Website [1], Micromusic.net/Domizil Records und einigen weiteren Websites.
Unsere Crew besteht aus: Stu (Atari ST, Synths, Effekte), Remo (Laptop, Synths & Samplers) und Dj Rewind (Turntables). Auf unseren Live-Auftritten sorgt unser Laser-Techniker "Dr. Argon" zusätzlich für visuelle Effekte.
Market WAR
2023-03-20 16:48:40
https://vintagecomputing.ch/?browseid=7642
The Tandy Color Computer was the runner up. The Apple II was the winner in the category of home computer over $500, which was the category the Commodore 64 was in when it was first released at the price of $595.
n the United States, the greatest competitors were the Atari 8-bit 400, the Atari 800, and the Apple II. The Atari 400 and 800 had been designed to accommodate previously stringent FCC emissions requirements and so were expensive to manufacture. Though similar in specifications, the C64 and Apple II represented differing design philosophies; as an open architecture system, upgrade capability for the Apple II was granted by internal expansion slots, whereas the C64's comparatively closed architecture had only a single external ROM cartridge port for bus expansion.
Aggressive pricing of the C64 is considered to have been a major catalyst in the video game crash of 1983.
The price war with Texas Instruments was seen as a personal battle for Commodore president Jack Tramiel.[25] Commodore dropped the C64's list price by $200 within two months of its release.[6] I
Meanwhile, TI lost money by selling the TI-99/4A for $99.[26] TI's subsequent demise in the home computer industry in October 1983 was seen as revenge for TI's tactics in the electronic calculator market in the mid-1970s, when Commodore was almost bankrupted by TI.[27]
Although many early C64 games were inferior Atari 8-bit ports, by late 1983, the growing installed base caused developers to create new software with better graphics and sound.[34]
 
https://vintagecomputing.ch/?browseid=7127
@la1n/imp89 @Shana @dipswitch Sorry, I only just now noticed about this intense discussion going on. Shana has put it 100% correct already. The name eventually was given to the event by Furball/Fake That back in 1996 for Bünzli#1 (taking place near Bern). Was changed to 'Buenzli' (no umlaut) once international visitors started to appear. This then was kind of a 'trademark' for a while. When we changed the location from Winterthur to Olten, we also rebranded the party to Demodays, a name that was a bit generic but worked without the need to explain it all the time. It also allowed for the Demonights pun afterwards. 'Demodays', however, has not really been adopted by the demoscene too much, many people just kept it calling Buenzli (or 'Buenzu' for some). This is also somewhat reflected in inconsistent naming/series ordering on Pouet and possibly Demozoo. I'm happy, Furball &the other teenage guys called the event Bünzli: Without that decision, we wouldn't have interesting discussions like this 😉
GameDevs
2022-04-13 10:25:54
https://vintagecomputing.ch/?browseid=1136
GameDevs are gamedeveloppers. The name tells also a lot about the idea behind. The most important thing was the technical difficulties. 
BonYx
2022-06-06 11:46:37
https://vintagecomputing.ch/?browseid=1160
A puzzle game inspired by a puzzle game but i don't remember where and why i saw it. 
Specials: classic music. some users were irritated.  
https://vintagecomputing.ch/?browseid=9461
<applet archive="/web/20010826133850oe_/http://www.design-republic.ch/breoid/AppletClasses.jar" code="TrivialApplet.class" width="500" height="300">
 <param name="name" value="imp89"> 
  
 <param name="email" value="rbauer@ds.unizh.ch"> 
 <param name="comment" value="i code therfore i am"> 
 <param name="http" value="www.design-republic.ch">
             <param name="editor" value="NO">
  <param name="level0" value="(l)[105(17!8][15(80!1][105(38!8][120(80!5][60(206!4][70(80!4][160(206!4][310(205!3][360(122!1][110(206!1][210(206!1][260(205!1][360(143!1][360(205!1][360(55!7][10(206!8][360(78!6][360(101!1][65(140!4][65(160!4][15(140!4][180(35!1](/l)">
<param name="level1" value="(l)[65(215!2][115(215!2][165(215!2][215(215!2][265(215!2][315(215!2][365(215!2][180(65!2][60(154!5][365(140!5][115(150!8][310(140!8][165(150!6][230(65!4][130(65!4][10(215!4][255(145!1][255(125!1][255(165!1](/l)">
<param name="level2" value="(l)[170(72!5][170(93!3][170(54!1][170(13!2][170(33!2][115(11!3][220(12!8][220(33!8][220(55!8][220(76!8][220(94!8][115(95!2][115(73!2][115(32!1][115(52!1][65(9!8][65(32!8][65(53!8][65(74!8][65(94!8][65(115!2][115(114!2][170(135!2][220(113!2][245(140!8][245(160!8][245(180!8][245(150!8][245(170!8](/l)">
<param name="level3" value="(l)[300(133!2][250(134!1][110(34!5][195(18!4][195(38!4][195(58!4][195(76!4][195(96!4][195(115!4][195(137!8][0(76!8][45(98!8][95(118!8][140(137!8][275(32!5][395(196!1][345(196!1][295(196!1][160(193!7](/l)">
<param name="level4" value="(l)[380(194!2][180(111!6][330(194!2][280(194!2][230(174!2][180(157!5][130(174!2][80(195!2][30(216!2][130(195!1][230(195!1][180(195!1][180(134!4][180(91!9][180(68!9](/l)">
<param name="level5" value="(l)[62(215!2][85(11!8][85(29!8][85(48!8][85(66!8][85(87!8][185(8!8][185(29!8][185(49!8][185(67!8][185(88!8][135(67!5][135(10!1][135(46!4][135(28!1][135(88!2][85(107!8][185(109!8][110(215!5][160(215!8][185(146!9][85(167!9][85(147!9][185(166!9][400(100!9][350(101!9][300(102!9][350(79!9][350(121!9][210(215!9][260(215!9](/l)">
<param name="level6" value="(l)[62(215!2](/l)">
<param name="level7" value="(l)[62(215!2](/l)">
<param name="level8" value="(l)[62(215!2](/l)">
<param name="level9" value="(l)[62(215!2](/l)">
<param name="level10" value="(l)[62(215!2](/l)">
<param name="level11" value="(l)[62(215!2](/l)">
<param name="level12" value="(l)[62(215!2](/l)">
<param name="level13" value="(l)[62(215!2](/l)">
<param name="level14" value="(l)[62(215!2](/l)">
<param name="level15" value="(l)[62(215!2](/l)">
<param name="level16" value="(l)[62(215!2](/l)">
<param name="level17" value="(l)[62(215!2](/l)">
<param name="level18" value="(l)[62(215!2](/l)">
<param name="level19" value="(l)[62(215!2](/l)">
<param name="stone0" value="stones0.jpg">
<param name="stone1" value="stones1.jpg">
<param name="stone2" value="stones2.jpg">
<param name="stone3" value="stones3.jpg">
<param name="stone4" value="stones4.jpg">
<param name="stone5" value="stones5.jpg">
<param name="stone6" value="stones6.jpg">
<param name="stone7" value="stones7.jpg">
<param name="stone8" value="imgs_usr/stones8.jpg">
<param name="background" value="back.jpg">
 <param name="ball" value="kugel0.jpg">
 <param name="schle" value="schle.jpg">
   <param name="shadow" value="true">
</applet>
https://vintagecomputing.ch/?browseid=276
Where people met, talked about computers, learnt about computers. Played games, designed games.
Yes also pirate software and games was part of this world. 
https://vintagecomputing.ch/?browseid=568
Let's bring together the memories and artefacts from those times. 
https://vintagecomputing.ch/?browseid=4083
Very big club with 600 (?) members. There are all paying money.  A lot of people found here other persons with the same ideas and interests.
It seems that the name ist also Statement. In german spoken as KAK means shit.
Books to learn coding
2024-08-04 16:19:26
https://vintagecomputing.ch/?browseid=9339
  • Books bought
  • Oreill füssli - "public library" (Go there read and make notices)
https://vintagecomputing.ch/?browseid=2812
  • xamonoids (director)
  • java games 
    - breoid (mit editor, upload und saven - db)
    - volfied
    (arkanoid als werbung) für elab
  • flash: bobgame - cia abrasives
https://vintagecomputing.ch/?browseid=9439
  • Arkanoid/Breakout
  • Create Accounts
  • Own Titlescreen upload
  • Own Levels / Editor
  • Playable for others etc.
https://vintagecomputing.ch/?browseid=9555
  • Scrolling
  • Tilebased-Background
  • Shooting
  • Enemies
  • Background with Obstacles
  • External Editor
 
Sokoban - Sokoban-clone
2024-10-12 11:11:38
https://vintagecomputing.ch/?browseid=1212
  • Tilebased
  • Too fast
  • not yet solved - TargetFields constantly
Tecto
2024-10-17 16:23:16
https://vintagecomputing.ch/?browseid=9590
Ball Game. Up and down, accelerate etc. Collect skussl & find the way out. You can find hidden plates.