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C64 (Commodore) - Co...
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gamedesign c64
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gamedesign c64
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C64 (Commodore) - Console approach - 8Bit
8bit gamedev
rene.bauer
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Show Comments. Comments hidden: 3
rene.bauer
NOTE:
Restrictions
8bit in everywhere
- memory
- graphic
- sound
- coding (branch, length of the code)
> complexity
> seize developping!
> 8bit damocles sword
>> finding not allover solutions (like gameengines!) - engines for jump and runs, shootemups > special solutions
gamedesign c64
rene.bauer
rene.bauer
Assembler-Basic Problem: Always embedded - no simple prgs! Really a fuck to code!
- memory
- graphic
- sound
- coding (branch, length of the code)
> 8bit damocles sword
gamedesign c64
Assembler-Basic Problem: Always embedded - no simple prgs! Really a fuck to code!