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C64 (Commodore) - Co...
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gamedesign c64
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C64 (Commodore) - Console approach - 8Bit
Textmode & Graphics
rene.bauer
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Commodore 64
The Ultimate Commodore 64 Talk
The successor decision (8bit > 16bit): ATARI ST or Amiga
homecomputer 16-bit
Whats next? Big Question after the end of C64 - new maschines!
Datasette
6502 assembler on the web
8-bit gamedesign
input 64
Atari ST (Atari) 16/32Bit
Amiga (Commodore) 16/32Bit
C64-Assembler-Dev
VICE - the Versatile Commodore Emulator
Market WAR
design: videoconsole
graphic design c64
C64 Sprites 8 and extended (like in the atari 2600)
Visual style with the same color-palette 16 colors
Robox
Kleinert, Tim (Swiss Muscian, C64)
Hardware- C64 consolen basis, erinnert mehr an eine Console als an einen Computer (Sprite, Hardwarescrolling, Music).- SID wirklich witzigVisualDisplayUnmöglich viele Modis: High res. Multicolor > Programmierung schwierig. Positiv: Kombinierbar- Besch
Raster
c64 experimental archeologie - new games
'C64 eine 8bit Consolencomputer auf Steroiden'
Magic of computers
Magic of programming
abstract vs analog settings (why? wanna be meaningful)
Intellivsion
Akropolis C64 1988
Toyballs C64, 1992
warriors c64 1988 (not published, rainbow)
Keyboard C64
c64 demoscene today
c64 sound/music - SID music
coding media (books)
Videoram 8bit
c64 hardware development
.
gamedesign c64
c64 basic
c64 c
DevToday
gamedev tools
S.E.U.C.K. Shoot Em Up Construction Kit 1987 C64/Atari ST/Amiga
C64 (Commodore) - Console approach - 8Bit
8bit-GameDesign - new assemblers ...
Videoram 8bit
Textmode & Graphics > Usage different modes on one screen
C64 Coding/Tech Tricks
Charset often used as Playfield (Gameconsoles)
8bit gamedev
gamedesign c64
The ultimate c64 talk: screen splitting
Swiss games used this too?
gamedesign c64
Show Comments. Comments hidden: 2
rene.bauer
The ultimate c64 talk: screen splitting
The ultimate c64 talk: screen splitting
Show Comments. Comments hidden: 1
rene.bauer
Manic Mansion in Action
Manic Mansion in Action
Show Comments. Comments hidden: 1
rene.bauer
Format: text, interactive picture, interactive text
rene.bauer
Swiss games used this too?
Show Comments. Comments hidden: 3
Ooze (Graphic-Textadventure)
rene.bauer
Robox
rene.bauer
TextPicture-Splitted game mechanics
rene.bauer
The ultimate c64 talk: screen splitting
Manic Mansion in Action
Format: text, interactive picture, interactive text
Swiss games used this too?
Ooze (Graphic-Textadventure)
Robox
TextPicture-Splitted game mechanics