DETAIL
users |
new user |
login
SWISS VINT...
projects
cybersuter
swiss vintage computing
computing, gaming and gamedesign (historical and actual)
ACTIVITIZ
SUBCONSC
NOTIFIZ
POSTS
BROWSE
RHIZOME
INDX
SECTIONS
ATTRS
MEDIA
TEAM + ACCESS
SEARCH
Art, GameArt & Experiment
|
Retro
|
Vintage computing
|
About
|
Gaming & GameDesign
|
/
swiss vintage comput...
/
Vintage computing
/
Historical Computing
/
Software
/
Swiss Cracking Scene
/
brainstorm 1989-1993
/
Alctatrez Post Party...
/
Party
/
GameDesign Parties a...
>
GameDesign Parties and co
>
Party
>
Alctatrez Post Party 1990
game jam
rene.bauer
SHARE
Area: +object
+meta top (platform,users)
+project title
+comments
+footer
https://vintagecomputing.ch//index.php?browseid=7111&display=
Embed: Just use an <iframe src='link'...
Direct access: All data is embedded as rhizomz-metatags (rhizomz:title etc)
more here >
SEARCHES
FOCUS:
TITLE/KEY
OBJECT
INCLUDED
+Title/Key
-Parent (OR)
-Parent (AND)
-Children/Nodes (OR)
-Children/Nodes (AND)
>
game jam
SEARCH WITH
INTERN:
in project
onplatform
network
CONTENT:
google
duckduck
archiv.org
SCIENCE:
google-scolar
base
IMAGE:
bing-image
openverse
video:
youtube
vimeo
GameDesign Parties and co
Show Comments. Comments hidden: 2
Most known and biggest?
The Global Game Jam™️ (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber, Gorm Lai and Foaad Khosmood, originally developed under the International Game Developers Association Education S
rene.bauer
game jam as design method and tool
rene.bauer
The Global Game Jam™️ (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber, Gorm Lai and Foaad Khosmood, originally developed under the International Game Developers Association Education S
game jam as design method and tool