DETAIL
users |
new user |
login
SWISS VINT...
projects
cybersuter
swiss vintage computing
computing, gaming and gamedesign (historical and actual)
ACTIVITIZ
SUBCONSC
NOTIFIZ
POSTS
BROWSE
RHIZOME
INDX
SECTIONS
ATTRS
MEDIA
TEAM + ACCESS
SEARCH
Art, GameArt & Experiment
|
Retro
|
Vintage computing
|
About
|
Gaming & GameDesign
|
/
swiss vintage comput...
/
Vintage computing
/
Historical Computing
/
Hardware
>
Hardware
>
Historical Computing
Hardware based on processors
rene.bauer
SHARE
Area: +object
+meta top (platform,users)
+project title
+comments
+footer
https://vintagecomputing.ch/?browseid=501&display=
Embed: Just use an <iframe src='link'...
Direct access: All data is embedded as rhizomz-metatags (rhizomz:title etc)
more here >
SEARCHES
FOCUS:
TITLE/KEY
OBJECT
INCLUDED
+Title/Key
-Parent (OR)
-Parent (AND)
-Children/Nodes (OR)
-Children/Nodes (AND)
>
Hardware based on processors
SEARCH WITH
INTERN:
in project
onplatform
network
CONTENT:
google
duckduck
archiv.org
SCIENCE:
google-scolar
base
IMAGE:
bing-image
openverse
video:
youtube
vimeo
The after mainframe-area (based on c and co) was driven by coding near the hardware to get more speed. espacially in games. So Assembler was important.
Hardware [Processors]
Show Comments. Comments hidden: 10
rene.bauer
8Bit
Hardware based on processors
Homecomputer
Show Comments. Comments hidden: 1
8bit homecomputer
rene.bauer
admin
Homecomputer 8Bit
Intel 8080
admin
Processor Zilog 80
rene.bauer
Motorola 6800
admin
6502
rene.bauer
rene.bauer
16/32 Bit
Homecomputer 16/32Bit
rene.bauer
Motorola 68000
1979+
rene.bauer
Arcades 68000
rene.bauer
8Bit
Homecomputer
8bit homecomputer
Homecomputer 8Bit
Intel 8080
Processor Zilog 80
Motorola 6800
6502
16/32 Bit
Homecomputer 16/32Bit
Motorola 68000 1979+
Arcades 68000