“4-Which composing programs have you been using? Which one in particular?”
I discovered Linel's SoundFX about a year before I saw Soundtracker (which I hated). The important difference between the two is that SoundFX let you use CIA timing so you could match breakbeats perfectly, where as Soundtracker had no concept of "BPM". I was trying to make house/dance tracks so I found SoundFX was better for that purpose. I later used Noisetracker for making more typical demoscene tracks (Noisetracker's pattern FX were far far superior to SoundFX's). Of course, when it came to implementing the playroutine into code - SoundFX sucked! (See Magnetic Fields Spaced Out 1 music disk to hear how my music DOESN'T work with the playroutine hack.) By the time ProTracker was released, you could choose CIA timing, so I started using that.
The king of trackers, as far as I'm concerned, was OctaMED for its synth sound editor. I spent so many happy hours making C64-sounding tunes using that (some are still available at Exotica's Special section.)
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hated). The important difference between the two is that SoundFX let you use
CIA timing so you could match breakbeats perfectly, where as Soundtracker had
no concept of "BPM". I was trying to make house/dance tracks so I found SoundFX
was better for that purpose. I later used Noisetracker for making more typical
demoscene tracks (Noisetracker's pattern FX were far far superior to SoundFX's).
Of course, when it came to implementing the playroutine into code - SoundFX
sucked! (See Magnetic Fields Spaced Out 1 music disk to hear how my music
DOESN'T work with the playroutine hack.) By the time ProTracker was released,
you could choose CIA timing, so I started using that.
editor. I spent so many happy hours making C64-sounding tunes using that (some
are still available at Exotica's Special section.)