SEARCH

Mobiles Kino (Basel)
2022-07-04 16:47:56
https://vintagecomputing.ch/?browseid=250
A lot of works in the area of electromechanic/optic calculation in games.
/ ()
https://vintagecomputing.ch/?browseid=9147
The CFA was founded in 1987 in Basel, Switzerland, when 3-letter names were still in fashion. CFA stood for “Computer Freaks Association”. In the first months the CFA was a group of C64 fans and gaming tournaments were held in regular intervals. They organised a gaming room at a local School-Party of the RG in Basel.

The CFA started with pure Demo-Making and Software-Swapping. The first international contact was the Norwegian group The Sinister Realm 2013 Stavanger. One of the early meeting places was the Dial-Club, a local Computer-Center in Basel.
At this time a regular Exchange-Ring of Software between the members was built up.
The first Copy-Party visited by CFA members was Crazy & ZSS Party 1988 in Pratteln/Switzerland. In 1989 Members of the group was busted by police on a German Copy-Party, but thanks to slow Swiss legislation, no CFA member had any troubles at all after returning to Switzerland.
The CFA took part in Demo-Contests of other Swiss copy parties: Crazy & RCS Party 1989, Crazy Stardom Copy-Party 1989 and Fresh Party 1990

In the early days, our strategy was: focus on Switzerland. This changed with the first member expansion outside of Basel: 
German members: Snief and The Cure.
Liechtenstein members: Sandman.

War against another Swiss group Fresh, which led to a funny anti demo Fresh on Top. The war was officially ended at the Swiss Pirates Reunion 2002. (nowadays there are many friendship boundaries between the former 2 opponents).

The CFA has in the meantime started importing and cracking games: access to the major US BBS, latest wares and cards agogo. 

1990-1991 Cooperation with Italian Cracking Service from Italy.

11/1989-07/1993 reknown Disk Mag “Immortal Flash” an e-zine that become quite popular in the scene (later released by Atlantis).

In 02/1991 the CFA died and the remaining members built up Atlantis. More info in Joker Note.
https://vintagecomputing.ch/?browseid=268
The arcade was a place to play games, meeting point. In the german part of switzerland there were almost only males (you could also gambel). They were dark in the most of cases.
In the ‘westschweiz’ there were a lot more women in also in the arcades and younger people (for example in Lausanne). 
In the arcades there were always different types of arcades (older and the latest), than ‘table football’, flippers and so on. 
/ ()
https://vintagecomputing.ch/?browseid=1138
First developing on Atari ST (Assembler) but never published something except a demo for a bbs 1993 (First founded by two brothers). First not released ‘product’. A listing game for Happy Computer. 
Than switched to Macintosh (1995 ). Games in C . And than published over the net (website) or in Maganzines Disc-Magazines as Shareware. Paid first with checkes (almost impossible to get the money for 15$ games), so switched to real money and than to KAGI.com a first worldwide payment service.
Inbetween the author worked produced Flash-Games for advertising and ported a lot of games for Java (Applets) 1996 . 
Afterwards switched to Objective-C on MacOSX with a new name: la1n.ch. 
https://vintagecomputing.ch/?browseid=997
Games made with old technologies but not old working hardware. 
https://vintagecomputing.ch/?browseid=501
The after mainframe-area (based on c and co) was driven by coding near the hardware to get more speed. espacially in games. So Assembler was important. 
War Heli (Atari ST)
2022-07-08 11:36:10
https://vintagecomputing.ch/?browseid=1258
War Heli is a state of the art shoot em up game with big sprites on a computer with no hardware-scrolling! 
https://vintagecomputing.ch/?browseid=3003
Who are the tracker-musicians in switzerland? 
https://vintagecomputing.ch/?browseid=4264

Schweiz

Computerclub STAB, gegr. 1986, ca. 260 Mitlieder. Keine Mitgliedsbeiträge und Aufnahmegebühren. Leistungen: gelegentliche Kurse, Disketten zum Selbstkostenpreis, PD-Software. Kontaktadresse: STAB, J. Giroud, Solothurnstr. 69, CH-3322 Urtenen
 
Atari Computer Club Zürich, gegr. 1987. Mitgl.-Beitrag Azubis und Studenten 100 Franken jährlich, sonstige 150 Franken. Leistungen: Clubmagazin, PD-Software, Kurse. Kontaktadresse: ACC, Hansjürg Bürgler, Schüsselwies 13, CH-8636 Wald
 
DIAL-Computer-Club, gegr. 1984, 300 Mitglieder. Mitgl.-Beitrag Jugendliche 8 Franken monatlich, Erwachsene 11 Franken. Leistungen: Kurse. Kontaktadresse: DIAL-Computer-Club, Iwan Martin, Postfach 231, CH-4003 Basel
 
Aargauischer Computer Club, gegr. 1985, 400 Mitglieder. Mitgl.-Beitrag 80 Franken jährlich, Ermässigungen möglich. Leistungen: PD-Software, Kurse, Clubzeitschrift. Kontaktadresse: ACCB, Aargauischer Computer Club, CH-5200 Brugg
 
Verein Compix, gegr. 1988, 40 Mitglieder. Mitgl.-Beitrag 60 Franken jährlich. Leistungen: PD-Software, eigene Mail box. Kontaktadresse: Verein Compix, Roland Koller, Zähringerstr. 21, CH-6003 Luzern
.
2022-07-07 13:23:59
https://vintagecomputing.ch/?browseid=4406
Drop Da Bomb ist sicher nicht vielen Atari-Fans ein Begriff. Könntet Ihr Euch kurz vorstellen?
Wir sind ein Musiker-/DJ-Kollektiv aus Basel in der Schweiz und produzieren Electro, dies zu einem großen Teil mit Lo-Fi-Instrumenten und -Computern. Seit einigen Jahren veröffentlichen wir die erstellten Songs auf unserer Website [1], Micromusic.net/Domizil Records und einigen weiteren Websites.
Unsere Crew besteht aus: Stu (Atari ST, Synths, Effekte), Remo (Laptop, Synths & Samplers) und Dj Rewind (Turntables). Auf unseren Live-Auftritten sorgt unser Laser-Techniker "Dr. Argon" zusätzlich für visuelle Effekte.
https://vintagecomputing.ch/?browseid=792
With modems1987  and zterm you could enter to a bbs and download software. You needed the number and of course a computer on the other side. So this bullet boards system where dial in systems. from time to time the mother of a guy took the phone .-) 
You only used this in the ‘phone cheap time’ - >21.00. A game for Amiga or Atari ST was 900kb - the modem was about 3600-12200 bauds. you waited very long from time to time.
Story
2022-06-17 12:25:12
https://vintagecomputing.ch/?browseid=3856
Zaxxon invaded the earth and destroyed everything. Only switzerland is left as as resistance area. The coders … 
https://vintagecomputing.ch/?browseid=4200
The topics vintage computing and vintage gaming are of course intertwined. 
First gaming is a part of the whole digitalisation. But before computer were in every household the consoles were there. The first funny digitalisation and alternative to the non existing tv-program (share the screen). And then the homecomputer in the private areas came ‘home’.  So games became again software in the area of computing. 
And so on … 
.
2022-07-02 21:20:02
https://vintagecomputing.ch/?browseid=4232
Antares is a classic role-playing game of the Bard's Tale variety set in a science-fiction scenario. After the radio contact with space explorers stopped, a second troop goes to look for them. Unfortunately on the way they receive a emergency call, get shot and have to land on the planet Kyrion. Now the troop has to explore the planet and find out more about what happened.

The party has six members (chosen from twelve pre-defined characters) with different statistics and abilities, e.g. fighting, cooking, PSI (the science-fiction variant of magic) or translating (needed to communicate with non-hostile species). The world and dungeons are explored through a first-person perspective and when meeting enemies, the fight plays out turn-based: the player tells the characters what to do and text informs of the results. Killing enemies reward experience points which in turn improve the abilities.

Each character has to eat and sleep. While too much hunger results in death, a sleeping character is in a kind of trance: he still walks around, but can't take any actions or fight. Besides sleeping, there is also medicine available to keep the spirits up: just like other parts of equipment, it can be bought in hidden shops with gold found at slain enemies. Each character can transport up to six items and a radar shows how dangerous the current area is. Dead party members can be resurrected at the landing module.
https://vintagecomputing.ch/?browseid=5934
Hah, I might not be the best to explain Amiga history, but I’ll do my best :) Fish disks were the main way to distribute public domain, open source, shareware etc. before the internet was wide-spread. People would send Fred Fish software, and he’d compile them into individual disks that people would copy. Magazines would have lots of companies that would allow you to order copies of these disks etc. He ended up creating over a 1000 disks this way. When cd-roms became a thing, you could order the whole collection on those. Those were strange times :)
Aminet was the most famous ftp-archive for amiga software. It was run by the same guy that made Brainfuck, Urban Müller. Rather than chronologically like fish disks, it was organized by topic, with readme’s for every file. You could upload to a staging area, and he’d put them in place. Much like fish disks, companies would print cd-roms with the latest from aminet for those not hooked up to the internets (or on 56k modems, which was most people).
https://vintagecomputing.ch/?browseid=5946
Aminet was the most famous ftp-archive for amiga software. It was run by the same guy that made Brainfuck, Urban Müller. Rather than chronologically like fish disks, it was organized by topic, with readme’s for every file. You could upload to a staging area, and he’d put them in place. Much like fish disks, companies would print cd-roms with the latest from aminet for those not hooked up to the internets (or on 56k modems, which was most people).
https://vintagecomputing.ch/?browseid=8094
The MOS designers freely borrowed ideas that they liked—sprites from the TI machine, collision-detection techniques and character-mapped graphics from the Intellivision, and a bit map from their own VIC-20. They then packed as many of those ideas as they could into a predefined area of silicon.
Computerclubs
2022-06-30 09:42:21
https://vintagecomputing.ch/?browseid=99
Computerclubs were a very important institution. 
0. Is a place and a community in the same and also a public in the same
1. Networking people in a non internet time.
2. Bringing KnowhHow to people (Courses)
3. Showing, Selling Hardware (Internally)
4. Own public magazines
5. Part of Creating Groups/interested people
6. Only available in bigger towns 
https://vintagecomputing.ch/?browseid=9033
  • Unclear why to import Consoles/Cartdriges > Business
  • Good to repair - Nintendo
  • Import from Germany
Motorola 68000
2023-03-17 10:37:06
https://vintagecomputing.ch/?browseid=503
Base for a lot of computers (GUI, Mac, Atari, Amiga, Next  etc) arcades and Arcades! Expensive but with a fantastic assembler-language. 
Grotic
2022-07-01 08:46:45
https://vintagecomputing.ch/?browseid=1162
Is a clone of the arcade puzzle bobble with other graphics. In development the problem was the hexagonelogic. Another was a not initialized Rectangle, who crashed on some macs and on other not. 
Specials:
- there was even a cracked version out there
- the serial of the game was in the serial number collection
- sold for 15$ > made around 3000 sFR with it. 
Years later a guy in the bus asked me: Are you the guy behind imp89, grotic and co?
https://vintagecomputing.ch/?browseid=1295
There are several things coming from the cracking/demo scenes like the background over the area of the 320x240 pixels. The scroll text and and and. Perhaps also the backscrolling after finishing the levels.
A lot of questions for the makers and an interview.
/ ()
https://vintagecomputing.ch/?browseid=3852
Interesting piece, because. you have to move around with an avatar to get to the demos. so their is a gamemechanic (puzzle) to open the subdemos!
Question: When this demo was created?
BonYx
2022-06-06 11:46:37
https://vintagecomputing.ch/?browseid=1160
A puzzle game inspired by a puzzle game but i don't remember where and why i saw it. 
Specials: classic music. some users were irritated.